At last, a reason not to play Corroder!

All the efficiency of a fracter breaker, without having to pay per subroutine.

If you're a Shaper deck, you now need good reason not to play this card.

NB: good reasons include "I don't want to have to use my recursion on my fracters, every time I've broken four barriers", "I would prefer to set up a long game rather than have an explosive attack" and "7 credits is still a lot to spend to make a 4-cost card break an Oversighted Curtain Wall".

The middle one's key. A lot of Shaper decks are set up for good long game. Lady Cerberus Dog's not conducive for this plan, alone. (Unless you're facing a barrier-light deck, a lot of Paper Walls, or Wraparounds with Atman back-up.) She's almost anti-synergistic with Magnum.

But not quite. And she will be great in a Chaos Theory rush style deck which wants to spend influence on Faeries and D4v1ds or things like Account Siphon, breaking barriers only on a crucial run.

Or, indeed, the upcoming Code Siphon. Use Cerberus to break through a couple of Elis on the way to installing your Battering Ram. (In this dream world, there's no such thing as memory constraints. Of course, with disposable breakers, you don't need to worry about this.)

As a 4 cost program you will actively want to trash, she's the best friend of Exile, or any other deck wanting to maximise Scavenge use.

This is one head definitely better than three: while Cuj.0's maybe worth playing, and Rex ... isn't really due to lack of multi-sub Code Gates and (in shaper) negligible advantage over Gordian Blade, you generally won't want to go full Dog Deck, for fear of overstretching recursion.

Still, Deus X, Sharpshooter and Lady are a nice package of "emergency" breakers to be tutored up with SMC, particularly in CT or Kit (if you don't have a codegate breaker out with her, you're doing it wrong).

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The Professor is (writing just before the release of All That Remains) widely considered one of the worst IDs.

His ability, like that of Custom Biotics, does not impact gameplay at all, entirely dictating deck construction. (This is different from identities like Andromeda, GRNDL and NEXT Design, which have abilities boosting the start of game, and are inactive for the rest of the game. Notably, Andy is the only one of these three not to have a downside for this benefit.)

He has the lowest influence in the game, at 1, but is the most splash-friendly ID there is: Professor decks generally have more than a third of their deck from opposing factions.

His ability, playing one of any program ignoring influence, allows for a deck featuring three SMCs, along with other shaper tutors and recursion to support the biggest, splashiest programs from out of faction, like Sneakdoor Beta, Keyhole, Medium, Nerve Agent, Imp, or high-inf icebreaking programs like Faerie, D4v1d, Morning Star, Garrote. (All this while not preventing use of low-inf programs like Femme Fatale, Parasite, et al.: you get to have a silver bullet effect running one-of situational cards like Copycat, maybe Crescentus, Deus X)

At present, most Professor decks end up looking a bit like Anarch GoodStuff with Shaper deck manipulation, plus Faerie and Sneakdoor. This is largely to do with the lack of good or high-inf Criminal programs to give more advantage to playing him: Sneakdoor, Faerie, Garotte and Savoir-faire are the only criminal programs with inf >2.

His art shows the hexagons which frame all program cards. This (along with the ability text) is a very unsubtle hint: the Prof is all about the programs. Build a deck which supports and utilises good programs, has memory, econ and speed.

At present, most Prof decks seem to be built around ProCon or Freelance Coding Contract. If you want to go for the latter, it's not too hard to have more than half your deck be programs. This is very fun.

I am ... anomolous in believing the prof is good. But, you know, they say Account Siphon's the strongest card in the game, that it's best when the Corp doesn't see it coming, so the Runner who the Corp will least suspect of running Account Siphon (by virtue of not being allowed it alongside a few other cards) must be the best, right?

The professor, as an identity, will only get stronger as more programs are released. Upcoming cards like "Rex", and non-NRDB spoilers we've seen should continue to give Professors more program options make his ability work.

Three important questions to keep in mind for building your prof deck:

  • Do you have enough memory and econ?

  • What (if anything) do you want to spend your 1 inf on? (I'm a strong believer that "nothing" could be an acceptable answer -- deckslots are tight, after all.) Frequent answers include Stimhack, a second Femme or sucker. I've seen people try Easy Mark, BOX-E, a second Cache (I like), a Shard of your choice, Ms. Beckman, Oracle May, Express Delivery and Cyberfeeder.

  • Are you getting enough out of being the Prof? A big criticism is that a Prof deck will frequently be a worse Kate, or a worse Chaos Theory. Count your influence. Are you playing more than 20-25? Can you work out a way to frame your deck better with other IDs?

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I think the biggest question you have to ask is: what if the corp simply doesn't ICE HQ? Any other ID has the threat of Siphon. The Professor has what, one Lamprey? —
Stick a Nerve Agent and Pheremones onto a Djinn (or not) and they'll be icing HQ instantly, especially when they see Pheremones paying for your Workshop fees each turn. —
Or just Imp their hand away with Nerve Agent. —
Code Siphon :) —
Excellent review. You mention his ability text and his art as unsubtle hints, but neglected to mention his flavor text. Do not forget that a professor is one who professes, and The Professor declares: "New technology destroys the old." This, too, is a hint about how to play him. (Aesop's anyone?) —