Drugs - not even once...definitely thrice (v2)

Softman25 297

Principle is still the same, flip them Stimhacks out, and get that rig up. More notes this time though!

  • Legwork is just for a little surprise. Everyone kinda sees the R&D Interface coming, the Legwork not as much, so it's nice.
  • BOX-E isn't that great, but it does exactly what I want it to do - and has extra memory. This in theory then creates the final rig without the need for a memchip - and keep the Magnum Opus out as well, which is reasonably big of a deal.
  • Ice Analyzer still does work if you get it out early enough. Being able to flop Magnum Opus out for nothing is big - and without using a Modded. (They're there mainly for the R&D Interfaces really - or BOX-E)
  • If you draw any of your key breakers, unless you have tons of cash - you need to discard and then get with the Stimhack into Clone Chip. If you get done in by a Chronos Protocol - have fun. It's about as hard of a counter as it gets.

I'm probably going to be deconstructing this deck IRL because I'm a bit bored of it - but obviously any suggestions are still welcome!

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