The National Broadband Network - DND updated

Softman25 297

It's the same principle as the Derived From, it's just a little reworked.

I think with the really solid drip econ I've got, the GlobaSec suite really works. I needed to save influence, and Passport + Cerberus "Rex" H2 is a pretty strong combo, so that went in instead of GS Striker M1.

You want to try use your B&E set as money cards, not necessarily as breakers per say. You should end up with a lot of cards on the table, so strength shouldn't be an issue.

Tags are sort of a big problem, but can be mitigated easily by just not caring. If you absolutely have to, just pretend you don't have the B&E suite, but it's hard to tag effectively when you have both link and money. Damage is always going to be a problem though - if you're a sissy you can probably sub in a Plascrete for something.

3 comments
3 Dec 2015 iceqs

Definitely not convinced by this deck's drawing power. 2 Earthrise only means that most of the time you are going to use you click to draw. Without Datasucker or John Massanori running is less efficient, and with cloud breakers it is even less encouraging to run on any kind of remote. This deck 100% gonna have money problem from early to mid game. Daily Casts while click for drawing in hope of getting up your drip econ as soon as possible is not a viable strategy.

Your previous deck at the GNK was much better in terms of economy since you have The Supplier pulling the weight. Suddenly every Resources get reduced by either Career Fair or The Supplier so you would have a reasonable amount of money while drawing for cards. Corroder is also a much better breaker than the Sherman and it breaks weak barrier efficiently. You also had one Quality Time, granted that it was not that big of a deal, but mass draw into loading stuff on Supplier can be a big turn.

This deck does not have the good stuffs of the previous one, and in my personal experiences of playing with heavy Resources Andy (with Cloud or without Cloud) and Geist, this deck will suffer the problems mentioned above.

3 Dec 2015 Softman25

Don't disagree with any of that - I just wanna try the things because they all look amusing.

Also, regarding draw - there is no way you can ever draw enough to feed the B&E suite. Unfortunately, that's just how it swings. I do want more draw though - probably going to cut Cerberus "Rex" H2 in favour of a third Earthrise and maybe another Legwork, or a one of. Just want to play around with this version first.

4 Dec 2015 iceqs

I'm running 3 Drug Dealer in Geist with Underworld. Drug Dealer is too good especially if you also run Calling in Favors and some Fall Guy/Muertos. Speed is really key to criminal as they cannot sustain their steam throughout the entire game like Kate or Reg-Ass Anarch.