European Inspiration 2-3 @Cont. Standard MTL 2025-08-23

Diogene 5027

The inspiration for this deck comes from davz131 EMEA runner. The deck went 2-3 at Montreal 2025 Americas Continental Championship for Standard. This allowed us to 47th place among 92 players.

Round 1. Bye

Round 2, win vs Cameron on Weyland Consortium: Built to Last. Well played.

Round 4, loss vs Steve on AU Co.: The Gold Standard in Clones. This was the Oppo Research version, I got a lot of tags and got flatlined fairly quickly. Good game.

Round 6, loss vs floatingFast on LEO Construction: Labor Solutions. I could not get past 5 points and time was called with floatingFast on 6 points. Well played.

Round 8, loss vs Diluvian on The Zwicky Group: Invisible Hands. Good game.

Round 10, win vs Sindarin on Poétrï Luxury Brands: All the Rage. Time in the round was called and I was very poor. I did an hail mary run on R&D, clicking through Bran 1.0 and barely passing two ices to touch the winning agenda. What a finish for that last round of the event. Well played.


Game plan : get multiaccess mainly through The Twinning and poke until you find all the agendas.

Mulligan plan : Cezve, Hermes, Sure Gamble.


davz131 deck is great, but I feared to face a sea of AU Co.: The Gold Standard in Clones, which is why I put AirbladeX (JSRF Ed.) in the deck. Also, instead of Finality, I prefered to find The Twinning earlier, to allow me to poke around with multiaccess. I also thought that Bahia Bands would help me against assets, and it did. But sadly, it is not that good, since I did not want to waste it by running something that can be trashed instantly, like Cybersand Harvester, Spin Doctor or Moon Pool, thus making me was clicks to check first. So, I mainly used it for tags and draw.

The Twinning should be better against LEO Construction: Labor Solutions, because using LEO ability will not prevent a second run with the multiaccess, contrary to Finality. But every competitive HB deck use Scapenet, which exist solely to get rid of The Twinning. So, YMMV.

The deck lacks draw power, despite the ability provided by the identity. Also, it lack a way to survive against all the kill techs, on the corp turn. I would classify this deck as good, but average in a competitive field.

Many thanks to all participants, a big shoutout to Jon, Kate, Nick, Andrej, Patrick, EddytheYeti and many more, for organizing and facilitating the event. It was amazing and I had an incredible time. Cheers!

2 comments
25 Aug 2025 floatingFast

i think you must have had like 20 credits on Debbie that game, I was sweating—well played and thanks for the game!!

26 Aug 2025 Diogene

@floatingFast, I remember now. I was desperately trying to find those agendas. Scapenet was really good to stop me from getting multiaccess. I had a great time. Well played. Cheers!