Personalized Portal

Personalized Portal 3[credit]

Trash: 3
Influence: 2

When your turn begins, the Runner draws 1 card. You may gain 1[credit] for every 2 cards in the grip.

"Welcome to Azmari Mail! You have 4,196 unread messages."
Illustrated by Kathryn Steele
Decklists with this card

Council of the Crest (cotc)

#56 • English
Startup Card Pool
Standard Card Pool
Standard Ban List (show history)

No rulings yet for this card.


This card occasionally sees fun play in Jinteki mill decks. It will pay for itself in 1-2 turns in Palana and is a high return on investment if you can keep it alive. Causing the runner to draw more is generally undesirable for corps, but it can be forward progress in a mill deck. It synergizes well with cards that are powered by lots of runner card draw, which are mostly Jinteki (Palana, Viral Weaponization, Aiki, previously Komainu). Unfortunately, Jinteki mill decks frequently have cards which benefit from LOW runner hand sizes (Snare, Obokata, Anemone) so you'll frequently be stepping on your toes with this one. At 2 influence and $3, it's too expensive for most Jinteki decks. Also, unlike its cousin Palana Agroplex ($1 rez cost with a $5 trash cost), Personalized Portal is $3/$3 so it's quite easy to trash.

Overall it's a vastly more interesting card than Public Health Portal, and it's sad that it was wasted in a NBN that has little use for it.

(Midnight Sun Booster Pack era)

[FFG Kitchen Table Meta Perspective] Well, at 3R/3T, this is neither an Agroplex (you don't draw a card) nor a Sweeps (the credit/card ratio is 1/2). I really like the attempt, but is hard to sell for say the least, and even in Mill approaches you wish this was a little bit better (for you as Corp, I mean, for the Runner is quite alrigh as it is!)

(The Automata Initiative era)

Seems of dubious use. Best case scenario, you rez at the end of the Runner's turn and they have a full grip. Then, you gain 3 credits -- breaking even.

I guess you could pair it with Palana Agroplex.

(System Core 2019 era)
Definitely works well with Palana too. The best use of this card is forcing the runner to keep drawing... and then eventually run out of stack. Great for PU builds, is non-unique, and gives money to boot. —