Here Comet-h Ken

toiry 1

Somewhat serious-ish deck here. Started as a silly idea, but works quite well for me. Ken's gain from runs and ability to Sure gamble--->Run (by Comet) or AS--->Lawyer Up (for tag removal, of course, but also for draw, which seems to be bit of a problem sometimes despite Masanori/Sym Vis included) makes him unpredictable and I often surprise corporations with unexpected access on scoring servers. Tested mostly on OCTGN, but it does pretty good there against popular archetypes. Great fun to pilot too!

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