A Day Late 2.0

Fortunasown 175

The basic concept is a variation on taxing. All of the agendas cost credits to score, and all of the ice drains the runners economy. Most play the psi games for 1 or 0 unless the runner spending 2 will prevent the score.

2 comments
11 Nov 2014 Dydra

3x Cerebral Static? 20 x ICE in 49 cards deck that isn't some ID that has ability revolving around ice ( foundry etc. etc.)? What are you doing with your Cerebral Casts? You can't flatline him and play it just to break resources?

Take out some ICE, put in Neural EMP or/and Scorch ... take out some econ ( atm u have 12 econ cards, 9 is more than enough in this ID) and throw in some more interesting stuff :)

11 Nov 2014 Fortunasown

The 3 cerebral static and cerebral casts are meta choices. I play against 0 Andy locally and see noise, Nasir and Quetzal every week. If I were to drop them I'd probably put in fast track, crazy as that sounds.

Much of my ice is easily paracitable and porous, so I added more ice to weave together.

As i have no intention of using my ID as an economic engine, in fact part of the point is to use those credits to soften the blow of spending 2, Econ is a concern. After all, I'm not try to win the psi game, I'm trying to make it cost more than you can afford. I may have too much, but I need to test it out more.

I've built plenty of weird Jinteki decks. This is simple. You either have enough or you don't. It entices you in with its ice you can break without ever installing a breaker. Then scores its napds and fetals.