Black Hat

Black Hat 2[credit]

Influence: 5

The Corp must trace[4]. If unsuccessful, for the remainder of the turn, access 2 additional cards whenever you breach HQ or R&D.

"The way I see it, I'm teaching them a lesson in the importance of basic security." - Sunny Lebeau
Illustrated by Ed Mattinian
Decklists with this card

Kampala Ascendent (ka)

#110 • English
Startup Card Pool
Standard Card Pool
Standard Ban List (show history)

No rulings yet for this card.


Oh my god, there's a goddamn black hat shape in the negative space between all the red error pop-up windows. How did I not see this sooner, how could I have been so blind?

If you run Black Hat, you won't be as oblivious as me, cus you'll get to see all the juicy cards in HQ or R&D. Or both if you're crazy.

(Kampala Ascendent era)
Black Hat is quite possibly the most versatile multi-access card in all of Netrunner since its effects combine with every other non-replacement access effect in the game, from Deep Data Mining to HQ Interface to Showing Off to Steve and Gabe's ID abilities. Very likely one of Sunny's most powerful cards, and fully deserving of its steep influence cost. —