Ah, Jinteki Biotech : Life Imagined, the Identity that everyone knows is coming but no one knows how it will affect the meta game. Well I'm writing this review to shed some light on how the ID and its abillities work. First, this is really 3 IDs in one, however you can switch between them throughout tournament matches. This is INSANE!!!! It basically means you get the advantage of choosing your ID ability based on what gives you the best matchup vs. each individual runner.
The Brewery : This will be a very potent threat in Jinteki kill decks, 2 EMP on demand at any time is really great. I am not sure if every flip will give the affect or every other flip. If it is indeed every flip, then this ability will really pressure the runner to never end the turn with less than 3 cards in hand, which handicaps the runner a lot in my opinion.
The Tank : This is my least favorite ability, but it is still good and will be a great option to pick vs. any mill decks. I personally think it will destroy the existence of Competitive Noise Hivemind decks. It is also a neat way to protect agendas and get back Econ / "win more" cards, however this ability is still much more "lose less" than "win more".
The Greenhouse: This is by far my favorite ability. Just let it sink in, practically a Biotic labor on-demand, only the clicks can only be used for advancing. Oh and yeah, it saves you 4 creds each time you activate. So, some crazy things this ID lets you pull off : Biotic out a Nisei Mk II, the best 4/2 agenda in the game while saving you 4 creds, Play the shell game with snares, psychic fields, and 4/2 agendas, while being able to score them for free next turn, and perform wonderful combos with Thomas Haas, GRNDL Refinery, and Ronnin, which converts your ability into an Econ generating one or a damage dealing one.
So there you have it, a bunch to think about and theory deck on, I believe that this ID is going to be HUGE, gencon top 4 huge.