A weird card that is useful as an early-game stopgap, but declines in power as the game continues. It's an agenda version of Bioroid Efficiency Research and Howler, which are themselves similar to good old Blue Sun's better Restructure. It differs in a few important ways:

+: It works during a run, like Howler, so you can surprise runners with a Janus 1.0 while you have 2.

It's worth one point, hooray! And it's fast advance approved!

You ignore all costs, so get out your Low-Rent Terminator and dunk their console!

It's got unsettling art of bioroids, if you like that.

-: It's worse than Howler in that it can't pull from Archives or HQ, which is especially important in a Parasite world. Also, it's pretty obvious that you shouldn't run last click after this hits the score area.

It's a 3/1 with a mediocre single-use ability.

This is a pretty janky card at best, and I don't recommend this for anything other than a super-bioroid deck that needs more stopgaps in between Accelerated Beta Test and Precognition/Hasty Relocation shenanigans. Maybe fine against Criminals with numerous Exploits or something! Though, Howler is very useful as a one-time emergency brake, and Bioroid Efficiency Research is slightly longer lasting.

Toss it in the binder or find some way to use the creepy art as a prank as April Fool's draws closer!

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Might go good with Brain-Taping Warehouse? Either they let you rez your shit cheap or risk you rezzing it in their face for free without any clicks... —
I think it's best use is to create early/mid game scoring windows by taxing the runner out of a server with heavy hitters like Heimdall 2.0, Fairchild or Wotan. You just need a way to permanently rez them later... Maybe use the scoring window for a Priority Requisition? :D —

This card, as a part of the Dyper series of Netrunner for One™ (DDoS, False Echo, Keyhole, and Hyperdriver with potential The Turning Wheel or Hades Shard for garnish), means that the milling machine is twice as fuel efficient as before! Embrace the worst way to play this game and be so smart for playing the "solved" version of this dueling card game revolving around economy, attacking and defending!

I'm so salty that this card suite exists and that people have the gall to play this way. Just go play Solitaire and cheat if you want to win a single-player card game so badly. For everyone who doesn't want to be a part of this disgusting blight on the game, pull out the ol' FA tricks (or a single lucky Accelerated Beta Test) to end the game before this Icebreaker-free deck revs its awful engine.

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I hate that combo too. Never thought about this as a part of it. But yeah, it makes it worse. —

Three things to ask yourself before you use:

  1. How much do you hate Psi games? Caprice Nisei, Psychic Field, and Voter Intimidation are all awful to lose, but improving your chances from 33.3% to 50% kind of sucks. But if you really can't win a Psi exchange, move on to point 2:

  2. Is there a better way to reduce the corp's money reserves to take them to 2 or fewer credits? If you manage Vamp or Account Siphon lock on them, they already can't spend the cash to rez ice, let alone spend money on psi games. So, if you are an influence-starved Shaper who hates psi, keep reading:

  3. Do you see enough Jinteki to justify this jank? Psi games, while annoying for the runner, are almost exclusively seen in Jinteki, with the occasional influence splurge for ETR Waifu. Unless Nisei Division: The Next Generation pops up in your meta, put this in the binder and you'll be fine.

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Your analysis is mostly valid. Not every Jinteki deck utilizes psi games, so this card is - and will stay - meta call at best. Also, I kind of snorted at ETR Waifu, so have a like. —
Can't see it ever being played. You never know if the corp with have psi games included and there are better ways to deal with the most common ones. And you aren't doing yourself any favors combining with Rigged Results or Push Your Luck. —
Does this card get significantly better now that "Akiko Nisei: Head Case" has been added? —

This is a super-focused, almost unpreventable operation that completely destroys any copies in the heap as opposed to simply slowing down their recursion.

It's got several advantages compared to similar cards like Blacklist and Chronos Project: It's a 1 operation out of HB, who specialize in glacier decks that have one more option to outlast something like MaxX: Maximum Punk Rock by wiping out a Levy AR Lab Access. Play enough and you can snipe Déjà Vus or just go straight for the breakers like Paperclip. If they expect its ability to save them against something like Vanilla, they will be in for a rude awakening. With Consulting Visit or another tutor, as soon as that winning card hits the heap, play this and your path to victory is that much easier.

Put this in Chronos Protocol: Selective Mind-mapping for pinpoint sniping to destroy the runner's win condition. This ought to be strong against the aforementioned MaxX: Maximum Punk Rock, but also Shapers still relying on Clone Chip and Armand "Geist" Walker: Tech Lord.

Oh, and just like Chronos Project, DO NOT HAVE BLACKLIST REZZED WHEN USING THIS. Enjoy!

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You know, I hadn't ever considered the blacklist being a limiting factor on the corp. That's actually a really good thing to know. —

One of the best deadlock-breaking run events in the game, and one of the main reasons why R&D is an ICE priority against Shaper. At 2 influence, this can see play in other factions, especially with a couple Same Old Thangs, and it's worth a shot if you want to save up for one high-power run that you know you'll succeed in. With an agenda density of roughly 10/45, you've got about a 66% shot at finding one (boy I hope I remember how probability works)! If you can't break into a tough remote, this event gives you a shot to even the scoring window.

Find Prisec before it installs! Delete the mighty Jackson and stop recursion in its tracks! Run into a Snare and strongly consider your choices in the IG meta. It's rarely a card that will be a dead draw after you get a few breakers and econ out, and for that reason I often have one or two in my Shaper decks.

Also, the foresight on the flavor text is nuts. They mention Smoke several years before she comes out! Wonder what else is down the pike for new IDs on old cards?

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Fingers crossed for Princess Space Kitten! —