There will be a massive Genetics build, for sure. Most genetics are good on their own, but adding in a second proc is very, very good. Love the 2 cost and 1 inf, very very good choice FFG! Opening up wyldside + quan ju PT is awesome in anarch granting you "all the clicks" with stimdealer and amped up. One day a 7+ click anarch will exist, and I hope it uses this somehow (be it pseudo clicks with 2 cards from Wyldside and 2 credits from HAW, or enabling Josh B at no risk...or both???)

5/5 for what it does.

8891
So is there any benefit to having multiples of this installed? It can't make a Genetis trigger a third or fourth time, right? —
I would say no, because the text specifically states "the second time each turn". If you could stack them, it would say something like "an additional time each turn." —
Not sure why this wasn't a unique, though. —
Does this trigger both adjusted chronotype AND symmetrical visage twice? i.e. can i use HAW+HAW and draw to get a credit and draw to get a credit? —
@vincentkbl I think the answer is "yes". It doesn't say "first genetics each turn fire twice", just all the genetics that are played this turn. —

The vigors from Bioshock is a great theme. This can be interesting if you're exile and have a hand full of programs you don't want now, plant into damage, draw cards for free (2 with GCS). Great hate on PE and Argus, but 3 is a touch steep, including the slot. At 2 inf, I can't see it going OOF. I probably won't run it, and most people probably won't, but in its build, it will be quite good.

With stuff like borrowed satellite and public sympathy it makes scorched slightly tougher too. It helps stimshop some in surviving damage decks. Massive PSF hate too, since we needed that. 2.5/5

8891

Far better than the hype its not getting. NAPD's become even more unscoreable, Astro is mildly affected, medical breakthrough gets effectively blanked, and 2/1s get a bit worse. Its nice that it's a current, and going into glacier town, this might make 4/2s see more play if people think it through. If you need a current for 0 inf to do nothing else but crack ELP or house keeping, this is a fair play. I think its fairly well costed, but 1 would have been fine. Interestingly the fragments seem good if this sees play.

8891

This seems like a stellar add in a lot of decks, the ability is ubiquitously useful. I love it in Kit, especially with GCS in faction, splitting up the cost of ProCons for no more inf. Almost no deck doesn't want this effect, barring slots. It pays back click 1 and doesn't wait till next turn, I think this will see a good deal of play, especially in criminal. 4/5

8891

Love the rez to trash ratio, which will be 0:4 unless theres already an ice in front of it, so its 4+ actually. I'm not sold on it being worth the hype it's getting though. I do love it in the new HB -1 hand size ID, because of Ryon Knight. Million installs HB is a real thing now. 3/5

8891
I do not see this as just economy, more as a way to boost early game play. Especially considering most commonly used Bioroids are normaly 3-5 credits. —
Even if this was trashed I would still be happy as the 4 credits would certainly slow the runner down. *Sorry, this post was going to be completely different but I clicked on add comment rather than write review by mistake. No edit/delete rather hurts* —