So people I have been speaking with say this card is an "objectively terrible" piece of ice. I think I have to disagree. Admittedly, it is niche, and requires positioning. But think of it this way, purely from a cost standpoint. Right now the cost to you is 2 for the rez, 2 to put it in an optimal position as your third (outtermost) piece of ice in a server, and 1 to install it. The cost to a runner, on average to break this ice is 4. If they do not break the ice, and let it fire, as long as you have 2 ice behind it with a strength greater than two, it now becomes a 6 tax. And then what can they do, Inside Job it? Thats still 2 and one run.

Could this ice have been better with a Builder Move to outtermost position ability? Yes. But there are other ways to move it like Tenma Line, Sunset, or Mumbad City Grid. Its niche, but dont discount it outright.

Definition: objectively terrible -- it is niche, and requires positioning doesn't actually stop the person from just using a parasite and making it wherever they want to go. —
If you are being Objective, this is a terrible piece of ICE. If the runner is using D4v1d they can either ignore this ICE and just break the next one or they can spend their D4v1d counters on the next ICE. For Faust it will just cost them 1 card and 1 datasucker counter more to beat the next piece of ICE. Against shapers Cyber-Cypher and Torch are pretty cheap solutions to Red Tape. Oh... and it suffers from all of the problems of Chum - runner can choose to jack out after encounter and it clogs up the corp's hand since they can't install it until they have already ICE'd up a server at least once. Also note that the 'savings' made in terms of rez cost is already LOST upfront due to the installation cost! —
It feels to me like the worthwhile comparison is Wendigo. Red Tape is very similar. It is a 2 rez cost code gate that wants to sit in front of an ETR. —
Didn't mean to end last comment there. Anyway, you can probably guess the rest. Wendigo is generally better than Red Tape (it can swap types, negating program much more likley to stop runner than +3 strength). Red Tape is probably only worth thinking about if you've already got 3 Wendigos. —
The art is amusing though (it ties up Yog.0!) —

I would like to mention, for the new players that if you use this with Blue Sun: Powering the Future you can choose which order things happen in. Ergo, you rez this at the end of the runners turn, or the start of yours, collect 3, and then Blue Sun to pick it back up. This effectively nets you 3 for 1.

Sooo basically Beanstalk... that can be trashed... and uses your ID power... and costs influence... —
...and takes a turn to pay you... and requires 4 credits upfront rather than 0... —
Except for the fact you can do this 20 turns in a row if you want. Its not the most economical approach, but Ive seen it generate copious amounts of credits. Not that anyone actually plays beanstalk. —
But the runner is forced to deal with it unless they want you have a beanstalk every turn forever —
@Kroen: All of the above - on top of inclusion of a usual, proper Beanstalk. Not that Beanstalk is played anywhere outside BABW... —
Right, no one plays Beanstalk, so why play an inferior version? 3c isn't that hard to deal with, and then you're left with way less economy. Sure, you can protect it, but then it becomes even worse. —
Two things - first of all, if you protect it for just one turn, it's suddenly six credits. Secondly, protecting it isn't actually that bad in Blue Sun. You can pick up things whenever you like, so building a (say) 2-ice server and profiting off Adonis in it until they manage to get in is fine - pick up the ice and put it elsewhere, and you've recouped your investment. —
its beanstalk with byback though. I mean don't people like marked accounts? also you can make a lot more than 3 credits per click. Its inferior to beanstalk the same way opus is inferior to armitage codebusting. —
I've done quite a few games using the Adonis + Blue Sun engine, and it works really well. The Runner will eventually burn the click and the credits it takes to knock this out just because they're tired of watching you start every turn with +$3 —
U can use it long the match. Simply, before last3 credits, take in hand for 4.amd u have gained 9 with 1 click, in 3 turns —