I've swapped out the 2x Anonymous Tip for 2x Jackson Howard. I feel being able to recall the 3x Snare (or any operation), as well as being able to mess with Indexing / R&D lock is too good of a tool to pass up in favour of increasing the draw speed.
I've swapped out the 1x Government Contracts for 1x The Cleaners, but I don't think this change is anything new. I assume Supermodernism v2.1 will do this change as well. If scored, The Cleaners allows you to 2x Scorched Earth a runner through 1x Plascrete Carapace.
I am debating dropping down to SEA Source to 1x. With Atlas, I have never found myself needing a second SEA Source to secure a flatline win. This would open up 2 influence points for many interesting cards, such as:
Neural Katana - I really like this as a facecheck punisher. Place in front of R&D and the runner dies to this and Snare.
Ichi 1.0 - Another form of program trashing to punish low program redundancy runners (mostly criminals). The trace is acceptable since we should be able to afford to make it land with Weyland's economy, and the Tag + Brain Damage really fit in to our second win condition.
Aggressive Secretary - Another form of program trashing to punish low program redundancy runners (mostly criminals). Even if this gets trashed from R&D, the runner may now believe that you are running traps and be wary of any advanced card.
Red Herrings, Ash, and Bernice Mai - Standard agenda protection upgrades and another bluff tool to make the runner run through your server to get a SEA Source off. The low trash cost and general strategy of this deck (hard ETR ice) make this less appealing.
Neural EMP - Probably not worth it as a 1x.
I will playtest both Neural Katana and Aggressive Secretary.