Hmm. So on the face of it, it's a more expensive Eli 1.0, that is nastier to face check. Not great, but sure, whatever. And it comes with a free way to renew your Nico Campaign. Great. Sometimes you might be able to use the ability to prevent the runner from clicking through something, if you know in advance that they're planning to click through. But mostly, it seems only really useful as one more bioroid if you need to pad out the numbers in your Architects of Tomorrow deck.
That's the basic review, and that's how this card is going to be for most decks. The end.
Now let's talk about the few decks where it can be something more.
Let's talk about jank.
So again. By itself this card is pretty boring. But where it gets interesting, is when you consider it along side another card from the same set, Trieste Model Bioroids. Consider the following scenario:
- You start scoring out an agenda behind this card, so naturally the runner runs it.
- You rez Hákarl 1.0.
- You Trieste Model Bioroids and target Hákarl 1.0.
- Runner cannot break any subs on Hákarl 1.0, eats a core damage and ends the run.
- This effect lasts for the rest of the turn, so (as long as they can't go trash Trieste and come back) your agenda is safe.
- You score out your agenda next turn in safety.
Janky? Yes. A two-card combo to score out agendas. I mean, it's not awful, but there are some holes in it. But we can do better!
First off, we probably want a second piece of ice past Hákarl 1.0, to catch Inside Job. If it's a bioroid ice, (and we're using Architects of Tomorrow) then we even get a discount on rezzing Hákarl 1.0. (Which we probably want, since 5 is a lot!)
Since Hákarl 1.0 can only use it's "cool" ability when rezzed, we could also benefit from some ways to derez our own stuff. Élivágar Bifurcation might actually be useful here, for incidental points as well as reusing Hákarl 1.0. And of course, Hákarl 1.0 itself can derez, so if we want to get super janky (read: probably never happen in a real game) we can have two servers with Hákarl 1.0, and alternate between them, letting them derez each other. (Slightly more practical, you could try scoring in a server that Trieste is not protecting, and then use Hákarl 1.0 to derez Trieste so you can retarget her at the Hákarl 1.0 as a surprise!
Is this practical? Probably not. You'd basically need to dedicate a fair amount of deckspace to this combo. And HB has other, more reliable ways to score agendas. And really, I think Trieste Model Bioroids is doing most of the heavy lifting - A lot of times you wouldn't even need Hákarl 1.0, and it's just overkill. Trieste Model Bioroids is also the vulnerable point in this combo - you need a different server to host Trieste, and if they go trash her,
your combo is over.
The other thing you'd need to watch out for would be ICE destruction. That's one of the few ways I can think of that the runner could get around it once the full combo is online. Also bypass of course, but Inside Job can be blocked via extra ICE, and Femme Fatale is pretty expensive and not so common these days.
Anyway! A fun new option for glacier builds. I don't think they will be tournament winners, but I bet we see at least a few fun combos with this! And if you're not building ridiculously impractical combos, what is even the point of netrunner?
It is hilarious to me, seeing the words " an already mediocre Eli 1.0", when Eli had such a huge effect on the meta for so long. It was one of the founding members of the MWL restricted cards list, for goodness sake, and even with modern fracters, it's still one of the most taxing pieces of ice for its rez cost.— Bwob