Jerkteki 1.4

travisrchance 2255

Realllllllllly loving this deck. Deadly as all get out. I wanna drop 1 Enigma and Archer, but no idea for what at this point. Love this one

5 comments
14 May 2014 PaxCecilia

Do you find you gets enough credits with 9 operations?

14 May 2014 x3r0h0ur

Seems like inazuma would be a pretty good 1-2 of to smash into archer, full janus, and ride the snake through to archives. Also tori hanzo for House of Knives interaction. Those things have worked pretty well for me.

14 May 2014 KidFist0

I like wraparound as a card, but is it necessary to have 3 copies? wouldnt a himitsu-baku or 2 do a fairly similar job and free up another influence or 2?

15 May 2014 djackman

Travis might or might not comment, but we've discussed this list a lot - Inazuma was dropped for chum to save some credits. While inazuma has a better higher range, it doesn't threaten damage like chum does, and chum is almost free. If you're on 6 or less credits, inazuma isn't much of a threat at all. On 6 credits, chum could be leading to a komainu for the flatline, or could simply ETR and deal damage.

It used to run ice wall, but was dropped for wraparound. The extra credit is probably worth the AI/parasite hate, as well as being knight-proof when behind a chum.

This deck scores really, really aggressively. this is a rush deck that makes runners hesitant through damage, not a deck aiming to kill.

15 May 2014 AsteriskCGY

Yagura sounds like a good one off. Archer's a hard replace though. Tsurugi is always nice.