Dogeball

lp87 58

The gameplan here is to assemble a server with jinja, and get thimblerig to the outside, and empower it with Rover. Swap that sucker down the line, watching it increase again and again. Start of your turn, move it back to the outside for the next time. It could get pretty crazy pretty fast.

The other ICE is for centrals or just as filler for the remote.

Being Sportsmetal, we can rush and pressure and keep up tempo a bit anyhow, jamming the remote and making the runner uncomfortable. Arella can help us lategame go harder, along with game changer, though those are backup ideas. Giordano to help secure the server. Divert power to use those vanillas and gatekeepers to bring out surveyors or FC3, or whatever really.

If you smell Spoons, get another thimble on the outside. Same for Hippo and Inversificator. Boot camp to help against Maxwell turning the big thimble off, and to aid in rezzing, though it may be not allll that helpful.

The agendas are geared towards keeping up tempo and digging.

It's light on Econ, but Thimblerig is cheap, so we may be able to just go fast and dirty.

Anyhow, that's the idea, I am sure someone can make it better lol.

Special thanks to Beyoken, and Blackcherries for the ideas and inspiration!

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