Jingerly v2

Gilbod 192

Jingeryly is playing to the theme that the Runner must step lightly, while at the same time, puts the pressure on though the threat of Mushi and Agenda scoring. Make a wrong choice and you're flat-lined.

Not thoroughly tested, and very much looking for feed back on how to make the most deadly and punishing Jinteki deck that pressures Runners into making lethally bad decisions.

Tread gingerly or face quick instant death.

Combos include:

Chum + Komainu

Inazuma + Gyri or Tsurugi or Komaniu

RVSP + Shinobi

A healthy dose of Punitive Counterstrike, Neural EMP and Ronin is included to just deal damage to passive Runners with Hiro to make sure they're within kill range.

Changed the Identity and removed Whirlpool from V1.

0 comments