Coma

Oooer 52

Comet supported by 29 events (11 of which draw you more cards) is pretty fun. Once you manage to find Comet, your tempo goes through the roof and it makes it hard for the Corp to find a scoring window.

Leela, HQ Interface & Gang Sign are there just to help slow the Corp down whilst you find your breakers and Comet.

Once you have your breakers installed, it is great fun to hover at 2 credits at the end of your turn and watch the Corp install, advance, advance behind their remote. A quick Day Job into Stimhack gives you 19 credits to get in to that server, or if you're close to game point use Mad Dash and the bypass icebreakers to secure the win. Drive By is also a great way to spot an agenda or ruin a Corp's plan, and you can chain into a Mad Dash to make the double cost a little easier to swallow.

Exclusive Party is fantastic with Comet. When you are playing them clickless, you get to draw a free card and get more and more money then more that are played.

Traffic Jam helps force the Corp into two bad choices. They either telegraph the fact it is an agenda by advancing once behind their remote, or they leave already scored agendas in hand, which Gang Sign is perfectly happy with. You should try to save this card for when the Corp is on 4-5 points, and fully accept that sometimes it will do nothing but clear the Corps current.

I don't think this is super competitive, it falls apart to many deck archetypes (hello Obokata Protocal), especially if you don't have the right events in your hand.

Any feedback or suggestions would be more than welcome, especially if they would buff certain matchups. Oh, and it's called Coma because of Comets and Boxing Gloves.

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