Hasty Brainstorm

pwnchu 2

Modified version of amavric's Hasty CI deck, with inspiration from some other CI decks.

Hasty CI is a fast-advance strategy based on using Hasty Relocation to top-deck multiple Shipment from SanSan, followed by Accelerated Diagnostics.

Notable cards:

Agendas: This deck generally scores 4/2s as easily as 3/2s, hence only 2 Project Vitruvius. Given the heavy draw, you usually can choose which agenda to score.

Corporate War for burst econ since you'll usually have at least 7; Corporate Sales Team simply takes too long to pay off.

Show of Force as a potential follow-up to Brainstorm, though I have yet to get a meat damage kill with it (either my opponent died from negative hand size or they won).

Operations: Reuse can be a lifesaver after Vamp/multiple Account Siphons, or a small consolation if unable to answer to Employee Strike. Unfortunately, you may still lose key cards.

Note that Archived Memories into Violet Level Clearance is better than Blue Level Clearance.

Enforced Curfew is mainly to counter Employee Strike, but I've also used it for a flatline after Brainstorm.

ICE: Brainstorm is rude and probably relies too much on the opponent not knowing it's in the deck, but I think it fits pretty well in the deck. The opportunity cost is not high; the ICE suite is just a series of gear checks, so there's not really that much to choose from in the first place. And sometimes you just have more money than you know what to do with. Otherwise, I think Chimera might be a decent replacement.

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