Mutate Terrible Trash

Gilbod 192

Do you like Mutating things into larger things? Do you like money? Playing a basically blank ID until mid-late game? Heck yeah you do.

There are tons of ways to improve this deck, and I welcome all of them.

The wacky idea is, Mutate the Vanilla's and Mind Game's into better ICE, and either pick the Tank for the long game or Greenhouse for the fast game. Goal is not to kill, just to win via score. Also if you get the Mind Game's back from a Tank or other recursion, they are still useful! 4 STR and sending people into your strongest ICE is nothing to snuff at.

Reclaimation Order the Mutates, Hasty Relocation for putting stuff back to be Mutated, Blacklist because everyone loves the new encounter-install breakers.

Just try to get rich, score out, and when you're at 15 cards, Tank or pray you can just win next turn off of Greenhouse.

If you build an ICE tower, Edge of the World is there to be your bluff trap, it can cripple people not expecting it.

2 comments
15 Jan 2017 mohaymen

imma try this

15 Jan 2017 Gilbod

-1 Priority Requisition

+1 Improved Protien Source

This lends you more to the shorter game if you go Greenhouse more.