making Medical advancements

SimplyTheOnion 50

DISCLAIMER: This deck has just been played online right now, since I cannot afford the price of meatspace netrunner right now. If you do play this deck offline please feel free to tell us how well it works in a non-online setting. Any form of feedback and tips for improvement would be greatly appreciated, since this is my first selfbuilt deck.

So u like to fuck with your opponent? Then Ive got the perfect deck for you! This is all about the 50/50 game you can play with Mushin No Shin + traps or agendas. If that doesnt work out immediatly you can still keep alot of runners out in the early game with stuff like Chimera and later maybe even with Mother Goddess and a Himitsu-Bako in front of it, although this depends on the runners breaker lineup.

Unfortunately there are few problems this deck suffers from. One is the partial unreliability of its economy because its mostly operation based, since we simply dont have enough ice to protect multiple remotes and our centrals, especially since we may sometimes leave ice protecting empty remotes from previous mushin plays.

This is obviously not a toptierdeck and is quite vulnerable against certain specific cards. Some of the more notable one are DriveBy,because it completely disables our mindgames, AccountSiphon since money can sometimes be hard to come by(although the low cost of our ice have saved my ass multiple times in this regard) and Inside Job, which gets around any mushin + ice plays u will make.

Lets talk about the influence choice:

Global Food Initiative: I dont think there is any real explanation needed here. Its godlike for this deck.

Aggressive Secretary and Cerebral Overwriter: These are just straight up good traps to support your Junebugs. Cerebral is more useful in the early game and will almost always result in a win for you if the runner hits it early since the handsize of 2 will be a severe gimp in this matchup. Secretary is a bit more late-game oriented and can lock the runner out of multiple servers they were previously able to access.

Jackson Howard: Since its an autoinclude in any other deck, it will be here too. How you utilize it might be different from other decks though. rather than reshuffling agendas into your deck, you will find more use sticking traps, mushins and some economy back into your deck.

Crisium Grid: Another autoinclude into most decks, it does the same job as in any other its been splashed into. Keeping people from siphoning you or pulling some other shenanigans with "make a run"cards.

Back Channels: This is here to get some enormous value out of stranded traps or to make a few quick bucks by mushining out something and then back channeling it the same turn(Do not underestimate this play It might require you trashing an asset, but earns you 9 credits while not costing anything, thus being an easy way out of siphonlock).

Once again, any feedback about the deck and the way these notes are set up would be greatly appreciated, since this is my first published deck and the first deck I built myself(which is actually playable).

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