RP TurtleScorch (4-0 GNK)

Angedelo 1352

RP murder, snare & psychic field to make running remotes scary - false lead to get the tag/no cards in grip to stick - cerebral cast & Scorch to seal the deal. Asset econ to pay for SEA if required. Needs help against keyhole.

11 comments
25 Jan 2016 unitled

So, first you Scorch out of HB, now you Scorch out of RP... Are we never safe?!

What was the split of points/flatlines?

25 Jan 2016 Angedelo

@unitled The flatline split was 2 Snare! kills, 2 Scorched Earth kills. Points? POINTS!?

25 Jan 2016 FarCryFromHuman

What if you lost the Reclamation Order and one other cut for 2x Crisium Grid? That would help a lot against Keyhole and any econ denial shenanigans.

25 Jan 2016 herod1204

Crisium, wraparound or swordsman are your friend against keyhole. Swordsman is especially fun!

25 Jan 2016 Angedelo

@FarCryFromHuman & @herod1204 Cheers for the ideas - problem I see with crisium is the ICE composition is cheap/taxing - but it won't actually stop the runner from getting in and trashing crisium. At that stage it's just delaying the keyhole. Which is still good! But I'm thinking swordsman maybe a better call, to at least get them to hunt out their mimic before keyholing again.

Maybe 1 crisium, 1 wraparound, 1 swordsman. Drop reclamation order, hunter & yagura?

26 Jan 2016 Seamus

I love the implication in your write-up that this deck requires no more than a sentence or two's explanation.

26 Jan 2016 Chuftbot

I love the idea here but I'd really appreciate some elaboration.

  • What do your scorch setups normally look like?

  • Does this fold to Whizzard/general R&D pressure?

  • Is 11 agendas too many or do you find you use all of them?

  • Why not IG aside from the unpredictability factor?

27 Jan 2016 Angedelo

@Chuftbot Cheers for your interest, had a free 10 minutes so i thought i'd respond. Apologies for the massive post.

1) There's a few ways, sometimes it's plain old SEA Scorch x2. With 2 Future is Now i can often find the pieces pretty quickly. Against people unfamiliar with the deck i can often land a snare tag last click, but that is just the gimmicky nature of the deck. False Lead does work, in RP if they want to check a remote it's click 2 at the earliest - can land a snare tag that way. If they're sensible and run remotes click 3 so i can't use false lead then it still leaves them no time to draw back up, meaning the standard SEA Scorch x2 avenue is back open. Also Cerebral Cast deserves a mention - smart players always take the brain damage. However brain damage quickly adds up. If you have only 3 cards in hand at the start of your turn good luck maintaining safe pressure.

2) Whizzard makes me pretty sad it has to be said. Again though, the RP tax kicks in as there's only so many turns he can build board state, keep money up and trash my stuff. I will just spam assets and agendas and traps to the point he generally starts to leave things alone and concentrate on centrals. Which brings me to R&D pressure. Yeah. If you can hammer R&D and find the agendas, and not hit the snares then you're in good shape. I just try to tax the runner out, meaning he can't run R&D without the threat of death looming from somewhere. I'll be honest, I only built the deck for fun a few days before the tournament, haven't played it more than 15 times, i don't know what happens if you just run R&D every turn! You probably win.

3) 11 is one too many. I used to have another braintrust in place of the Future is Nows, no SEA and 3 scorches. But i needed SEA when the runner being silly wasn't happening, so in order to facilitate finding kill pieces i needed 2 Future is Now. 3 False Lead is what makes the deck work i feel, so that's where the agenda suite comes from. It's not ideal but it is what it is.

4) I need the RP click tax to make the remotes scarier, which also turns on the shell game never advance game. I have scored out with agendas on the table. Also, i just install all the cards - there's nothing i want to throw in the trash to make things more expensive. If you're trashing all my assets, chances are you are incredibly poor and that works for me too.

Cheers!

27 Jan 2016 RubbishyUsername

I run Profiteering in Jinteki, and I've found that Targeted Marketing is a great alternative to Crisium when dealing with Vamp and Account Siphon and occasionally Keyhole. Also, if you aren't scoring, why play Braintrust over Fetal AI?

27 Jan 2016 Angedelo

@RubbishyUsername I can't see me dropping either 1 pointers from the deck, they're too key for what I'm trying to do - and against non-siphon/non-whizzard I'm usually rich as hell so profiteering isn't required. Same thing for Targeted Marketing - it's keyhole that's the issue, and all it does is give me 10 credits, but I don't have any ice to rez with 10 credits!

I've thought about fetal, but I love my never advance - being able to threaten to score a two pointer is one of the main ways to force the runner to check remotes, or not and let me score out. If they know I'm running fetal they'll just never run any unadvanced card knowing I can't score it.

Cheers!

29 Jan 2016 romanoSoprano