No hand=No Life (Imagined)

AldricH 1

OK, this is a deck base on the 6 punch combo “Six-Point Exploding Heart Technique”. The idea here Is to lower the runner max hand size to 2 or less, using The Valley grid + Chairman Hiro. For that to happen they must break all subrutines on a 2 ICE server (at least) while you rez hero before their turn ends. If that happens, use the 3 clicks on your next turn to flatline (with The Brewery). The deck is full with cheap ETR ice so it can be broken easily, Nisei to protect bleed from R&D and Melange to build money and make the runner RUN on the serve (with the grid if possible). Sound like a good idea, publishing here to hear your feedback, FIRST TIME Publishing here :), thanks!

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