Heartbleed - Headlock's Twin Sister

Mordeqai 1817

This deck similar in theory to Headlock Reina - Kick the Corp down and keep them there. This deck, however, is much less fragile, and focuses instead on card denial instead of credit denial.

The ideal late game turn: -Security Testing 2 centrals -Dopplegang them both with Eater and Datasucker, ultimately to net out on credits -Stack 6 tokens across 3 Hemorrhages -Force 3 discards

This will: -Make you money, since a combination of Datasucker and BP will make at least one server cheap enough to profit, since Hemorrhage also works on remotes, -Force the corp to either discard Agendas, which wins you the game, or -Force the corp to discard ICE and economy, which makes your job here much easier and repeatable.

Hacktivist makes SanSan almost unplayable when the corp can only maintain 1-2 cards in HQ, and heavily punished Ash/Caprice/Campaigns

Utopia saves you from any Scorch you're probably already avoiding with Hemorrhage.

Quest Completed is anti-Caprice, and its cousin Notoriety allows you to close out games much, much faster if you so choose. You can play them both on click 3 and 4 with Doppleganger.

Further, since stealing Agendas is still a bad thing, you main scoring area and Agenda dump is effectively expose-able without access from Eater, you can know exactly when to pop that Hades Shard.

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