I basically took the Six-Point Exploding Heart Technique, tweaked the a little, added tricks of light to use in conjunction with Cerebral Overwriter. With the Overwriters as an option you can protect your shell corp with three different ambush/trap assets to really hurt the runner or confuse them with the Jinteki Shell game. I kept most of the taxing ice and tweaked to put some ETR ice in for the early game. With this concept I was trying to take advantage of the ability to "sit back" and "Corp Kati" a bit, making it more irresistable for the runner to run and giving the corp room to see what the runner is developing. If the Honeybadgers don't take the baitand plow into some brain death then biotic up and/or trick out some agendas off Cerebral.
I am also looking at putting in Mushin which I feel it may have a place in this deck over Celebrity Gift. I'm the type of corp player that likes to make the runner work for every bit of intel they can get, so a sub there will also allow you to mushin in the Overwriter with 3 tokens on it setting up the tricks. I may be overthinking this and may have too many pieces of a grand scheme hanging on specific card combinations.
21 Apr 2015 slobad31