The Board of Bioroids

Him 288

HB needed cash. The constant delays in the Next Bioroid programs led Director Haas to request some support from a Hedge Fund. Weyland saw interest in a Hostile Takeover and invested the company. Ultimately they took control and Haas resigned.

This deck is built around The Board and the shenanigans it allows. While it is in a play:

Game plans focuses on three actions, all linked to the Board:

Get The Board in play

Trash The Board

The Board backfires only if trashed while it is accessed. Which means The Board accessed from Archives is not an issue. Yet from the moment it is rezzed the Runner will likely focus on having it trashed. The Board does not get caught. It simply flies away in a helicopter last minute, chilling in a small village in Sicily while topping the charts for Most Wanted Fugitive for multiple decades.

  • Self-destruct the Board. If you are familiar to James Bond, Tintin or Terminator, you know they will not die.
  • Erase the Board with Architect.

Here Anarch really hurts. They have Whizzard, Singularity and Imp to deal with it.

Recur The Board

The Board appears, disappears, then comes back.

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