Atzal - v2.0

Bananifier 380

Second attempt at a Quatman deck (Atzal, for those that dislike ambiguity). After the first batch of tests, the initial version felt too slow for my taste (and to actually win against NEH). The deck has been refactored with speed in mind. Swapping Self-modifying Code for Special Order freed some influence, which has been used on Modded, as most of the hardware and software cost 3 or more credits. Most of the economy is event-based and should be punchy enough to sustain the deck into the late game. There, it should be more painful for you (but your rig is quite efficient, so there's that).

Apart the changes in economy, the concept remains the same: snipe annoying barriers with parasites, tackle all ICE with a low strenght with Yog and Mimic and install your atman at 4 counters (for Lotus Field). With D4v1d, the corp cannot keep you out and your runs should be extremely efficient.

Order and Chaos will bring a few things to sustain this deck, in terms of economy (Day Job should go in), and draw power (-2 Plascrete Carapace -1 Same Old Thing +3 Steelskin).

Comments and critics welcome!

0 comments