TrapTrip

blaze 1

No one suspects traps from this jinteki. Thats general idea. It's not a tournament deck but great for casual play. The idea is to kill runner in new and exciting ways...Put architect on r&d and archives, the rest goes like this. Trap ice(data mine, kitsune, ucf) and chum as outer shell. Bait with shock or snare or with agenda and keep snare in hand(only if ice is kitsune). Many players dont bother with breaking chum, especially if they got breakers for all three type of ice. If they dont have universal breaker they are out of luck. Score house of knives asap, if you do they must always have full hand when running otherwise chum and data mine + counter from HoK kills them. Mamba works as scored Hok if they dont break her and you score counter. Architect is your main tool to recur ice and snares. Go wild with mind games

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