This card... I have questions. Maybe it's not as strong as I think it is. Maybe I should actually use it before posting this review. Maybe I should do a lot of things.
False Flag is unlike any other Advancement Ambush Asset in that it forces the runner to address the threat. Unlike Cerebral Overwriter, Ghost Branch, Neurostasis, or Plan B, which hinge on the Runner actually accessing them, False Flag becomes a 3 Point Agenda.
If we ignore that absolutely massive contingency, False Flag is a worse Ghost Branch. The 2- cost is negligible. 1 tag for every 2 advancement tokens is much less punishing. BUT. If the runner never triggers it. If you build this in a server out of reach from the runner, then you just spent the same amount of effort for a Government Takeover in order to score an agenda that the runner can't steal, and is punished for even trying.
That's it. That's the card. A 9/3 Agenda that reads "The runner cannot steal or host this, and gains tags after trying. The runner can pay 2 to trash this." The latter half of that sentence is the insulting part, because they WILL trash this.
Bonus points for on-point fluff.
I am curious why you think this is a 9/3? In my mind 7 times advance plus a click to pop it equals a 8/3?— Aterriblesound
Reviewing a card without playing it at least once is asking to be criticized. But the comparison to Ghost Branch doesn't work. Similar to Gene Splicer, this card puts a Runner in a lose-lose scenario. You access it and you die by murder or you don't access it and you lose by points. If you're worried about speed with an 8/3, this is the faction with Dedication Ceremony - they'll be fine. While you're at 4+ points, this is a great way to pressure a Runner.— BlackCherries
@Aterriblesound 7 to advance, plus 2 to rez. @BlackCherries, I suppose that's my frustration with it. The only downside is investment cost, but for an asset that forces the Runner to address it and lose or ignore it and lose, it seems stupidly strong.— Drakeheart
Well, i tell you what: put this card in your Weyland deck and give it the old try. I would be surprised if you come away from these games with the opinion that the card is, in your own words, 'stupidly strong'. It can be used as an effective tool in some situations but in my opinion it is nowhere near the top.— Aterriblesound
"Maybe I should actually use it before posting this review." Huh. You were so close, too.— LynxMegaCorp