Okay, nobody has done it yet (at least in the reviews section of NRDB), so I'm going to stand up and say it--I hate this card. SSOOO much do I hate this card.
Oh, I'll completely admit, I've done very little research with it myself. I've never played with it in my deck. I couldn't even tell you which data pack it came out in. And there, now with all of my credibility gone, let me explain.
Ahem. breaths deeply
WASN'T NGO FRONT ENOUGH!?!? Look, I get it, I get it. The corps needed something right? NGO Front, an absolutely obnoxious, influence-free, fits-in-nearly-any-deck, agenda-appearing, pseudo-trap-baiting, almost zero-risk to activate~ability whenever I want~ability (to the point where people are actually HAPPY to slot Interdiction which is just mad), was still a card that had its place. Right? I mean, I didn't like it, but I didn't have to. It brought something new to Netrunner that arguably, the corp was lacking. But then. Then. THEN struts in Rashida Jaheem, with her bulked up armor gear, fancy track pad and smug face that just wears the expression of "That's right. I just shat in your toilet and didn't flush. What are you gonna do about it little boy?"
Because now it doesn't matter if the card was advanced or not--there is a 0-influence asset out there that will screw you over. Now every corp has access to an influence-free pseudo-Black Level clearance that they can have all 3 clicks to react to. But that's not what really chaps my grits--it's the fact that just like NGO, Estelle Moon, Commercial Bankers Group and that toy peddling bastard Jackson (rest his soul), the corp can near-brainlessly put this single card down and put the runner in a no-win situation. It's not hard to put this thing behind ICE (I mean, it's going to be gone the next turn, so scoring servers are A-OK to drop this in, as long as you don't already have agendas in hand) and suddenly the runner is either forced to run it for fear of a 3/2 (and losing all the resources required to break in to get it) or they strategically let it be (perhaps they believe it to be a 4/2 or higher) in which they get punched in the face by the corp gaining 6 clicks worth of tempo. This all wouldn't be so bad (HB's Clearances do a similar thing, and while I hate them too, they are counterblanaced in that the big ones cost the corp their turn) except the corp spends 1 click to do this. One. Stinking. Click.
For one click, they offer the runner a decision. Blow resources to trash it for nothing, or allow the corp to gain a net 5 clicks of resources. (And yes, I know some geezer will be in here yelling at me for comparing a click to a credit but shutup for a moment, you know what I mean). I wouldn't care so much if this was a combo piece, or situational, or conditional--but it's just not. It's a single card. Heck, even if you install this in a blank-ass remote, you're still up tempo-wise by one credit when the runner spends one click and a cred to trash it.
"Oh, but the counterplay is to run HQ/R&D and trash it!" I hear some enthusiast shout. That's a straw-man argument for any card with a low trash cost. I mean, am I supposed to somehow precognitively know that the corp has this card in hand and know that I will hit it? Come on.
No, at the end of the day, Rashida Jaheem does indeed get the job done and then some. I just wish she did it in a bit more of a creative manner.
...and don't even get me started on CtM.