I have a feeling this is going to become a staple pretty fast, and is universally useful almost everywhere.
-4 credits is basically a reverse Sure Gamble
Comes without the clunkiness of Reversed Accounts
Run condition will be easy to satisfy
Can be used in pairs of double the pain, or kick the runner while they're down, especially in Spark Agency: Worldswide Reach.
Clogs up the hand while waiting for other pieces, may lead to wastage- 2 is probably the most copies you want
Overall this is a very scary card and will probably change the runner's game once they see it.