When Bacterial Programming is scored or stolen, you may look at the top 7 cards of R&D, add any number of them to HQ, trash any number of them, and arrange the rest in any order.
No MWL Entries for this card.
If the Runner steals Bacterial Programming from R&D with accesses remaining, what happens if the Corp uses the ability on Bacterial Programming?
The Runner continues accessing cards from R&D as normal, starting with whatever card is now on top of R&D, and proceeding down through as many cards as they have accesses remaining.
If the Runner steals Bacterial Programming from HQ with accesses remaining, what happens if the Corp uses the ability on Bacterial Programming to add any cards to HQ?
The Corp randomizes any cards added to HQ together with the remaining unaccessed cards in HQ, then the Runner continues the accesses as normal. Note that cards entering HQ cannot change the total number of accesses the Runner has.
If the Runner steals Bacterial Programming from Archives, what happens if the Corp uses the ability on Bacterial Programming to trash any cards?
The cards trashed by Bacterial Programming enter Archives facedown, and they will not be turned faceup during this access phase. The Runner can choose to access those facedown cards if they still have accesses remaining, returning any accessed facedown cards to Archives facedown when the access phase ends, but the total number of cards the Runner accesses does not change. Thus, if Bacterial Programming is the last card the Runner chooses to access from Archives, they will not be able to access any of the facedown cards; if Bacterial Programming is not the last card the Runner chooses to access from Archives, they will not access every card in Archives.
No reviews yet for this card.