Now what does this compare to? a) Jinteki: Personal Evolution b) Chronos Protocol: Selective Mind-mapping
They all seam to do something similar but in fact it’s very different, let’s break it down.
Jinteki: Potential Unleashed lets you grind out your opponent more quickly if you play a death by a thousand cuts style of deck. The important thing to note is you won't be winning of this ability however you will get your opponent quicker to deplete his deck and look at a very big heap instead. As an added benefit you get to disrupt his deck by random trashing - very nasty indeed. Lastly 3 influences less than the peers, not game breaking but uncomfortable.
Chronos Protocol: Selective Mind-mapping is the quality option, this triggers only once per turn maximum and basically allows you to replace the random net damage trash with a card of your choosing. Given that people want to keep good cards in hand you can disrupt their game plan (also vs Jinteki people just want to have a full hand). Lastly you know what they are up to since you get to look - nice to see whats coming your way.
Jinteki: Personal Evolution now seams to be the weakest of them all - wrong. The ID's ability might have the fewest chances to trigger per game BUT it lets you win games. It makes multi access much more threatening as they may access more agendas than they hoped for. Advanced cards on the bored can turn into out of the red net damage and a scored agenda for the Corp. This ID hands down is still the most dangerous of all of them - especially in early game when there are lots of agendas to score. However this ID is probably the hardest to master of them all.
In summery Potential Unleashed lets you grind down their deck, Selective Mind-mapping gives you the most control on their game plan and Personal Evolution makes them what you relay want as a Jinteki player - question every move they make, fear every face down card and break a sweet when they access a card.